Available now in the App Store!

Time to Ride

Hipster City Cycle is a pixel-art bike race adventure set on the iconic streets of Philadelphia. Available now for iPhone, iPod touch, and iPad in the App Store!

Your mission is to liberate hipster Binky McKee from the shackles of employment, and help him achieve his humble dream of becoming a penniless cycling legend. Customize your fixie, and take to the streets as you daringly weave through downtown traffic, challenge rival cyclists, chow down on a few cheesesteaks, and track stand your way to city-wide fame.

Nearly two years in the making, Hipster City Cycle is a labor of love featuring four unique hand pixel'd neighborhoods by Keith McKnight and an original chiptune soundtrack by Patrick Todd and Joey Mariano of Cheap Dinosaurs. You can read more about the team behind the game here.

Features

If you've ever had a Paperboy flashback while riding in the city, this game was made for you.


Please Help Us Follow Our Dreams - Spread The Word

WHY PHILADELPHIA?

The team behind Hipster City Cycle are all friends who met while in school in Philadelphia. Shortly after joining forces to create a game, we concluded Philadelphia would be perfect star for our first project. The city has proven to be an ideal inspiration, underappreciated yet iconic, sprawling yet familiar, ugly yet beautiful, and most important, its a city overflowing with character. Turns out Philly is also the home of a burgeoning indie game scene, so we've set out to put our fair city on the map as a place where cool shit happens.


A VIDEO


There is a lot more on the Videos page!


A FEW SCREEN SHOTS


And many more images on the Screenshots page!



It's a love letter to Philadelphia written on the stationery of retro gaming.
—Nicole Klein. Gaming Target
THERE'S MORE OF THESE ON THE PRESS PAGE →



But what's it all mean?

Our goal with HCC was to create a unique gaming experience layered with nostalgia, cultural satire, and beautiful artwork. The core gameplay was inspired by arcade and early console games that often on first play seemed simple, repetitive, and hard. What was magical about these games was if you spent a little while playing the subtle nuances of the mechanics would begin to bloom...
READ THE REST HERE →

Mailing List

Only super important updates, like when the game is available for purchase. No spam, we promise.

nick name

email

zip code





All Content © PORT 127 2010
Questions? Comments? Talk to Binky: binky@hipstercitycycle.com